Castle Spy — Interactive HTML5 (Bots Edition)

1 Player vs 3 Bots • Deck Perks • Question Cards • Autosave

Game Setup

Mode: 1 Human vs 3 Bots
Choose Your Deck (Perk & Theme)

Goal: Identify the mole (JOKER) before they escape. 1–4: suit actions; 5: HUMINT (majors A/K/Q/J); 6: SIGINT (numbers 2–10). Rolling your own suit = Unrestricted ask.

Operations Table

Awaiting roll…

Discards

PlayerShown(Latest→Oldest)

Event Log

Welcome to Castle Spy

A hidden‑role spy game. You play against three bots. Find the mole (🃏) before they escape.

  1. Pick your Deck (perks below).
  2. Click 🎴 Start Game.
  3. Each turn: 🎲 Begin Your Turn → answer the question → ⚙️ Roll Operation.
  4. Use the Operations Table to choose a target and card to ask for.
  5. Accuse the mole when ready. Be careful: a wrong accusation can eliminate you.
Decks & Perks
  • Ancient — Oracle: Once, peek each opponent's latest discard.
  • Medieval — Shield: Your first wrong accusation does not eliminate you.
  • Revolutionary — Agitator: After a successful ask, take one extra turn (once).
  • Modern — Surveillance: Treat one 6 as Unrestricted (once).
Dice → Actions
  • 1–4: Ask for a specific card from a player who owns that suit.
  • 5 (HUMINT): Ask for A/K/Q/J (any suit).
  • 6 (SIGINT): Ask for 2–10 (any suit).
  • Rolling your own suit number grants Unrestricted ask.
Scenarios
  • Operation Gold: 6 becomes Unrestricted.
  • Cambridge Five: First correct accusation only suspects the mole; second confirms.

How to Play

Quick reference during play.

Objective

Identify and confirm the mole (🃏) before they escape (only Joker left) or outlast everyone.

Turn Flow
  1. Begin Your Turn → answer question
  2. Roll Operation
  3. Ask per action card; if found, target discards
  4. Advance to next player (unless an extra turn perk applies)
Actions
  • 1–4: Suit‑specific ask
  • 5: HUMINT (A/K/Q/J)
  • 6: SIGINT (2–10)
  • Own‑suit roll: Unrestricted
Accusations
  • Correct → you win (or suspect under Cambridge Five)
  • Wrong → you are eliminated (unless Shield perk protects you)

Private Hands Viewer

Pass the device. Each player taps their name to view their hand. Close when done.

Question Card

Answer correctly to unlock the die.